Fighter Factory was born to support only M.U.G.E.N., and we extend this to edit everything in the engine. Advanced debugging support is available thanks to MUGENext (our M.U.G.E.N. replacement engine). A handful list of changes are listed below:
- Better support for frame interpolation
- Parser groups allowed code by file type
- A1 transparency shortcut in Animations editor
- Improved offset viewer and throw creator
- Syntax database rebuilt from M.U.G.E.N. docs
- Improved palette support on SFF v1
- Backgrounds editor with full support for Stages and Screen Packs
- In-engine debugger and built-in emulator